TEST
Offline 185.90.102.142:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST rank against other Rust servers?
Over the past week it ranks #13,155 for player hours, which puts TEST in the top 59% of all ranked servers.
How busy is TEST?
We have no live count for TEST right now. It was last seen 2 days 6 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on TEST mean?
What the game's server browser reads from TEST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST?
On Rust Population, TEST is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot be told yet: too few of TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 6 hours ago the current world was made.
Settings
Which map does TEST run?
A procedural map, generated by the game, is in use on TEST.
What are the rules and settings on TEST?
Nothing in TEST's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TEST run?
The setup is Rust network protocol 2635 and build 168909 on Windows for TEST. Steam updates your game automatically, but you need the same protocol to join.
Is TEST online, and how reliable is it?
Currently offline, TEST was last seen 2 days 6 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. On 26 October 2026, Rust Population saw it for the first time.
Where is TEST located?
Nothing published by TEST states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.90.102.142:28015.
Getting in
How do I join TEST?
Either enter client.connect 185.90.102.142:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.