WindowsGSM - Server #1
Offline 186.251.19.103:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does WindowsGSM - Server #1 rank against other Rust servers?
By player hours over the last seven days, WindowsGSM - Server #1 places at #13,766, within the top 61% of ranked servers.
How busy is WindowsGSM - Server #1?
WindowsGSM - Server #1 is offline at this count; we last saw it 23 days 5 hours ago.
Tags
What do the server tags on WindowsGSM - Server #1 mean?
The game's server browser reads the tags WindowsGSM - Server #1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WindowsGSM - Server #1?
WindowsGSM - Server #1 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on WindowsGSM - Server #1?
Its rhythm cannot be told yet: too few of WindowsGSM - Server #1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 23 days 9 hours ago.
Map and rules
Which map does WindowsGSM - Server #1 run?
WindowsGSM - Server #1 uses a map the game generates: procedural.
What are the rules and settings on WindowsGSM - Server #1?
No gather rate appears in the name of WindowsGSM - Server #1. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does WindowsGSM - Server #1 run?
Rust network protocol 2634 and build 166652 on Windows is what WindowsGSM - Server #1 uses. The protocol must match for you to join, and Steam updates it for you.
Is WindowsGSM - Server #1 online, and how reliable is it?
Offline at the moment, WindowsGSM - Server #1 was last seen 23 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 5 October 2026, Rust Population saw it for the first time.
Where is WindowsGSM - Server #1 located?
A region is not published by WindowsGSM - Server #1. Rust Population does not look up where the machine stands; it shows where the server says it is. 186.251.19.103:28015 is where it lives.
How to join
How do I join WindowsGSM - Server #1?
Either enter client.connect 186.251.19.103:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.