Mach Test Server [Staging]
Offline 186.60.220.151:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Mach Test Server [Staging] rank against other Rust servers?
The last seven days of player hours place Mach Test Server [Staging] at #14,279, within the top 64% of all ranked servers.
How busy is Mach Test Server [Staging]?
Mach Test Server [Staging] is offline at this count; we last saw it 28 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 02:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Mach Test Server [Staging] mean?
What the game's server browser reads from Mach Test Server [Staging] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169456 (Build): The game build is 169456; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Mach Test Server [Staging]?
These Rust Population lists include Mach Test Server [Staging]: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Mach Test Server [Staging]?
Its rhythm cannot be told yet: too few of Mach Test Server [Staging]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 31 days 11 hours ago.
Settings
Which map does Mach Test Server [Staging] run?
A procedural map, generated by the game, is in use on Mach Test Server [Staging].
What are the rules and settings on Mach Test Server [Staging]?
No gather rate appears in the name of Mach Test Server [Staging]. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Mach Test Server [Staging] run?
The setup is Rust network protocol 2635 and build 169456 on Linux for Mach Test Server [Staging]. Your game needs the same protocol to join; Steam takes care of updating it.
Is Mach Test Server [Staging] online, and how reliable is it?
We last saw Mach Test Server [Staging] 28 hours ago, and it is offline now. On 28 October 2026, Rust Population saw it for the first time.
Where is Mach Test Server [Staging] located?
A region is not published by Mach Test Server [Staging]. Rust Population does not look up where the machine stands; it shows where the server says it is. 186.60.220.151:28015 is where it lives.
Getting in
How do I join Mach Test Server [Staging]?
Either enter client.connect 186.60.220.151:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.