Mel_Sep
Offline 187.14.252.14:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mel_Sep rank against other Rust servers?
By player hours over the last seven days, Mel_Sep places at #12,835, within the top – of ranked servers.
How busy is Mel_Sep?
We have no live count for Mel_Sep right now. It was last seen 44 days 10 hours ago.
Tags
What do the server tags on Mel_Sep mean?
What the game's server browser reads from Mel_Sep is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Mel_Sep?
These Rust Population lists include Mel_Sep: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Mel_Sep?
The record holds too few of Mel_Sep's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 45 days 11 hours ago the current world was made.
Settings
Which map does Mel_Sep run?
Mel_Sep uses a map the game generates: procedural.
What are the rules and settings on Mel_Sep?
No gather rate appears in the name of Mel_Sep. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Mel_Sep run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Mel_Sep. Steam updates your game automatically, but you need the same protocol to join.
Is Mel_Sep online, and how reliable is it?
We last saw Mel_Sep 44 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Mel_Sep located?
A region is not published by Mel_Sep. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 187.14.252.14:28015.
How to join
How do I join Mel_Sep?
To connect directly, open Rust's console with F1 and type client.connect 187.14.252.14:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.