Aussie PvE | Modded | AU/OCE
Offline 187.14.90.162:28115 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?
By player hours over the last seven days, Aussie PvE | Modded | AU/OCE places at #15,986, within the top 71% of ranked servers.
How busy is Aussie PvE | Modded | AU/OCE?
At this count Aussie PvE | Modded | AU/OCE is offline, with its last sighting 24 days 23 hours ago.
Tags
What do the server tags on Aussie PvE | Modded | AU/OCE mean?
What the game's server browser reads from Aussie PvE | Modded | AU/OCE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Aussie PvE | Modded | AU/OCE?
On Rust Population, Aussie PvE | Modded | AU/OCE is filed under these lists: Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Aussie PvE | Modded | AU/OCE?
Its rhythm cannot be told yet: too few of Aussie PvE | Modded | AU/OCE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does Aussie PvE | Modded | AU/OCE run?
A procedural map, generated by the game, is in use on Aussie PvE | Modded | AU/OCE.
What are the rules and settings on Aussie PvE | Modded | AU/OCE?
No gather rate appears in the name of Aussie PvE | Modded | AU/OCE. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Aussie PvE | Modded | AU/OCE run?
On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?
Currently offline, Aussie PvE | Modded | AU/OCE was last seen 24 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is Aussie PvE | Modded | AU/OCE located?
The name of Aussie PvE | Modded | AU/OCE points to Oceania, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 187.14.90.162:28115.
Getting in
How do I join Aussie PvE | Modded | AU/OCE?
Open the console with F1 in Rust and enter client.connect 187.14.90.162:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.