Aussie PvE | Modded | AU/OCE
Offline 187.14.93.92:28115 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?
By player hours over the last seven days, Aussie PvE | Modded | AU/OCE places at #16,019, within the top 69% of ranked servers.
How busy is Aussie PvE | Modded | AU/OCE?
We have no live count for Aussie PvE | Modded | AU/OCE right now. It was last seen 27 days ago.
Lists and tags
What do the server tags on Aussie PvE | Modded | AU/OCE mean?
The game's server browser reads the tags Aussie PvE | Modded | AU/OCE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Aussie PvE | Modded | AU/OCE?
These Rust Population lists include Aussie PvE | Modded | AU/OCE: Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Aussie PvE | Modded | AU/OCE?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days ago.
Map and rules
Which map does Aussie PvE | Modded | AU/OCE run?
The map on Aussie PvE | Modded | AU/OCE is procedural, made by the game.
What are the rules and settings on Aussie PvE | Modded | AU/OCE?
Nothing in Aussie PvE | Modded | AU/OCE's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Aussie PvE | Modded | AU/OCE run?
On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?
Currently offline, Aussie PvE | Modded | AU/OCE was last seen 27 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is Aussie PvE | Modded | AU/OCE located?
The name of Aussie PvE | Modded | AU/OCE points to Oceania, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 187.14.93.92:28115.
How to join
How do I join Aussie PvE | Modded | AU/OCE?
Either enter client.connect 187.14.93.92:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.