Rust By: TrevisanPepzi
Offline 187.183.49.122:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:14 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust By: TrevisanPepzi rank against other Rust servers?
The last seven days of player hours place Rust By: TrevisanPepzi at #15,481, within the top 67% of all ranked servers.
How busy is Rust By: TrevisanPepzi?
We have no live count for Rust By: TrevisanPepzi right now. It was last seen 36 days 10 hours ago.
Tags
What do the server tags on Rust By: TrevisanPepzi mean?
The game's server browser reads the tags Rust By: TrevisanPepzi publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust By: TrevisanPepzi?
Rust By: TrevisanPepzi appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust By: TrevisanPepzi?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust By: TrevisanPepzi?
Its rhythm cannot be told yet: too few of Rust By: TrevisanPepzi's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 36 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does Rust By: TrevisanPepzi run?
Rust By: TrevisanPepzi uses a map the game generates: procedural.
What are the rules and settings on Rust By: TrevisanPepzi?
No gather rate appears in the name of Rust By: TrevisanPepzi. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust By: TrevisanPepzi run?
On Windows, Rust By: TrevisanPepzi runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is Rust By: TrevisanPepzi online, and how reliable is it?
We last saw Rust By: TrevisanPepzi 36 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.
Where is Rust By: TrevisanPepzi located?
Nothing published by Rust By: TrevisanPepzi states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 187.183.49.122:28015.
How to join
How do I join Rust By: TrevisanPepzi?
To connect directly, open Rust's console with F1 and type client.connect 187.183.49.122:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.