Rust PopulationField survey · Rust servers
Observing 78,222 players 11,801 servers 3,772 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 19 Sep 2026

Rust Privado [Tailscale]

Offline 187.188.253.250:28015 checked 18h ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC23d ago – – running 0
Mon 28 Sep, 03:19 UTC30d ago 0 – 7.3 days 0
Wed 23 Sep, 02:38 UTC35d ago 0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Privado [Tailscale] rank against other Rust servers?

Over the past week it ranks #15,323 for player hours, which puts Rust Privado [Tailscale] in the top 69% of all ranked servers.

How busy is Rust Privado [Tailscale]?

Rust Privado [Tailscale] is offline at this count; we last saw it 18 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Rust Privado [Tailscale] mean?

These are the tags Rust Privado [Tailscale] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Privado [Tailscale]?

Rust Privado [Tailscale] appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Rust Privado [Tailscale]?

Across its recent wipes the busiest crowds averaged 0 players.

What is the wipe schedule on Rust Privado [Tailscale]?

There is no next wipe to predict: Rust Privado [Tailscale] wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 23 days 11 hours ago, that is how long the current world has stood.

Map and rules

Which map does Rust Privado [Tailscale] run?

The map on Rust Privado [Tailscale] is procedural, made by the game.

What are the rules and settings on Rust Privado [Tailscale]?

Nothing in Rust Privado [Tailscale]'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does Rust Privado [Tailscale] run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Rust Privado [Tailscale]. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Privado [Tailscale] online, and how reliable is it?

We last saw Rust Privado [Tailscale] 18 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. The first sighting by Rust Population was on 19 September 2026.

Where is Rust Privado [Tailscale] located?

A region is not published by Rust Privado [Tailscale]. Rust Population does not look up where the machine stands; it shows where the server says it is. 187.188.253.250:28015 is where it lives.

Getting in

How do I join Rust Privado [Tailscale]?

Open the console with F1 in Rust and enter client.connect 187.188.253.250:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.