Rust PopulationField survey · Rust servers
Observing 39,046 players 11,640 servers 2,948 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,405habitat unknownfirst seen 19 Sep 2026

Rust Privado [Tailscale]

Offline 187.190.91.183:28015 checked 38d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,405
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Privado [Tailscale] rank against other Rust servers?

The last seven days of player hours place Rust Privado [Tailscale] at #15,405, within the top – of all ranked servers.

How busy is Rust Privado [Tailscale]?

We have no live count for Rust Privado [Tailscale] right now. It was last seen 38 days 4 hours ago.

Tags

What do the server tags on Rust Privado [Tailscale] mean?

What the game's server browser reads from Rust Privado [Tailscale] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Privado [Tailscale]?

On Rust Population, Rust Privado [Tailscale] is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Rust Privado [Tailscale]?

Its rhythm cannot be told yet: too few of Rust Privado [Tailscale]'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 38 days 22 hours ago.

Settings

Which map does Rust Privado [Tailscale] run?

Rust Privado [Tailscale] uses a map the game generates: procedural.

What are the rules and settings on Rust Privado [Tailscale]?

No gather rate appears in the name of Rust Privado [Tailscale]. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Rust Privado [Tailscale] run?

On Windows, Rust Privado [Tailscale] runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Privado [Tailscale] online, and how reliable is it?

Currently offline, Rust Privado [Tailscale] was last seen 38 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.

Where is Rust Privado [Tailscale] located?

A region is not published by Rust Privado [Tailscale]. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 187.190.91.183:28015.

How to join

How do I join Rust Privado [Tailscale]?

To connect directly, open Rust's console with F1 and type client.connect 187.190.91.183:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.