Rust PopulationField survey · Rust servers
Observing 50,841 players 11,736 servers 3,279 with someone on 115 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,959habitat unknownfirst seen 2 Oct 2026

Fivefold Isle local validation

Offline 188.135.37.95:28035 checked 26d ago

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,959
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:24 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Fivefold Isle local validation rank against other Rust servers?

By player hours over the last seven days, Fivefold Isle local validation places at #15,959, within the top 70% of ranked servers.

How busy is Fivefold Isle local validation?

Fivefold Isle local validation is offline at this count; we last saw it 26 days 1 hours ago.

Tags

What do the server tags on Fivefold Isle local validation mean?

What the game's server browser reads from Fivefold Isle local validation is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Fivefold Isle local validation?

On Rust Population, Fivefold Isle local validation is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Fivefold Isle local validation?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Fivefold Isle local validation?

Its rhythm cannot be told yet: too few of Fivefold Isle local validation's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 1 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on Fivefold Isle local validation?

No gather rate appears in the name of Fivefold Isle local validation. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Fivefold Isle local validation run?

On Windows, Fivefold Isle local validation runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam updates it for you.

Is Fivefold Isle local validation online, and how reliable is it?

Offline at the moment, Fivefold Isle local validation was last seen 26 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.

Where is Fivefold Isle local validation located?

Nothing published by Fivefold Isle local validation states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 188.135.37.95:28035 is where it lives.

How to join

How do I join Fivefold Isle local validation?

To connect directly, open Rust's console with F1 and type client.connect 188.135.37.95:28035; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.