Rust PopulationField survey · Rust servers
Observing 40,087 players 11,611 servers 2,906 with someone on 148 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 9,870habitat unknownfirst seen 7 Oct 2026

My Local Rust Staging Server

Offline 188.138.213.223:28015 checked 2d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#9,870
top 44%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct12 Oct16 Oct21 Oct25 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:56 UTC15d ago 1 – running 0
Sun 11 Oct, 21:58 UTC18d ago 2 held half 3.3 days 2
Wed 7 Oct, 21:07 UTC22d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Local Rust Staging Server rank against other Rust servers?

By player hours over the last seven days, My Local Rust Staging Server places at #9,870, within the top 44% of ranked servers.

How busy is My Local Rust Staging Server?

At this count My Local Rust Staging Server is offline, with its last sighting 2 days 10 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Tags

What do the server tags on My Local Rust Staging Server mean?

These are the tags My Local Rust Staging Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs169399 (Build): Game build: 169399; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Local Rust Staging Server?

On Rust Population, My Local Rust Staging Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on My Local Rust Staging Server?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Local Rust Staging Server?

Irregular times are when My Local Rust Staging Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 1 hours ago.

Settings

Which map does My Local Rust Staging Server run?

The map on My Local Rust Staging Server is procedural, made by the game at size 3,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on My Local Rust Staging Server?

The name tells you nothing about gather rates: My Local Rust Staging Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does My Local Rust Staging Server run?

On Windows, My Local Rust Staging Server runs Rust network protocol 2635 and build 169399. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Local Rust Staging Server online, and how reliable is it?

Currently offline, My Local Rust Staging Server was last seen 2 days 10 hours ago. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. It was first seen by Rust Population on 7 October 2026.

Where is My Local Rust Staging Server located?

Nothing published by My Local Rust Staging Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 188.138.213.223:28015.

How to join

How do I join My Local Rust Staging Server?

To connect directly, open Rust's console with F1 and type client.connect 188.138.213.223:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169399,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs169399
Build Game build: 169399.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.