Rust Party #1 Vanilla
Online EU 188.143.221.41:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:43 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Party #1 Vanilla rank against other Rust servers?
On player hours over the last seven days Rust Party #1 Vanilla is #5,235, #1,745 in Europe, placing it in the top 24% of ranked servers.
How busy is Rust Party #1 Vanilla?
The count reads 2 players on Rust Party #1 Vanilla, which has 250 slots. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 12:00 UTC stands out: it averaged 3 players.
Lists and tags
What do the server tags on Rust Party #1 Vanilla mean?
What the game's server browser reads from Rust Party #1 Vanilla is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts1000 (Group limit): Teams can have no more than 1000 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Party #1 Vanilla?
These Rust Population lists include Rust Party #1 Vanilla: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Rust Party #1 Vanilla?
The busiest point of its recent wipes averaged 2 players. 20 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust Party #1 Vanilla?
Once a month Rust Party #1 Vanilla wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 25 days 23 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Rust Party #1 Vanilla run?
Rust Party #1 Vanilla uses a map the game generates, procedural, at size 5,000 with seed 102102026. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust Party #1 Vanilla?
The name tells you nothing about gather rates: Rust Party #1 Vanilla states none. A group may hold 1000 players at most. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust Party #1 Vanilla run?
On Windows, Rust Party #1 Vanilla runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust Party #1 Vanilla run smoothly?
It ran at 174 server fps on average over the last 48 hours, and never went below 120. Entities peaked at 144,813, including buildings, deployables and everything else. The highest memory usage was 3,718 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust Party #1 Vanilla online, and how reliable is it?
Right now, Rust Party #1 Vanilla is online. The uptime it reports suggests a restart roughly 4 hours ago. Over the last 7 full days, 148 of 168 hours were online, or 88%. The first sighting by Rust Population was on 2 October 2026.
Where is Rust Party #1 Vanilla located?
With its EU tag, Rust Party #1 Vanilla places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.143.221.41:28015.
Getting in
How do I join Rust Party #1 Vanilla?
To connect directly, open Rust's console with F1 and type client.connect 188.143.221.41:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.