Obztraining
Offline 188.146.23.32:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:26 UTC2d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Obztraining rank against other Rust servers?
Over the past week it ranks #7,051 for player hours, which puts Obztraining in the top 32% of all ranked servers.
How busy is Obztraining?
Obztraining is offline at this count; we last saw it 28 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 18:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Obztraining mean?
What the game's server browser reads from Obztraining is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Obztraining?
Obztraining appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Obztraining?
Its rhythm cannot be told yet: too few of Obztraining's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days ago.
Map and rules
Which map does Obztraining run?
A procedural map, generated by the game, is in use on Obztraining.
What are the rules and settings on Obztraining?
No gather rate appears in the name of Obztraining. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Obztraining run?
On Windows, Obztraining runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Obztraining online, and how reliable is it?
Currently offline, Obztraining was last seen 28 hours ago. It was up 24% of the time over the last 7 full days, 40 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.
Where is Obztraining located?
No region is published by Obztraining. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.146.23.32:28015.
Getting in
How do I join Obztraining?
Open the console with F1 in Rust and enter client.connect 188.146.23.32:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.