your_server_name
Offline 188.162.236.44:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #13,925, within the top 61% of all ranked servers.
How busy is your_server_name?
your_server_name is offline at this count; we last saw it 24 days 5 hours ago.
Tags
What do the server tags on your_server_name mean?
What the game's server browser reads from your_server_name is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include your_server_name?
These Rust Population lists include your_server_name: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on your_server_name?
Its rhythm cannot be told yet: too few of your_server_name's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 13 hours ago.
Map and rules
Which map does your_server_name run?
your_server_name uses a map the game generates: procedural.
What are the rules and settings on your_server_name?
The name tells you nothing about gather rates: your_server_name states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does your_server_name run?
Rust network protocol 2634 and build 166586 on Windows is what your_server_name uses. The protocol must match for you to join, and Steam updates it for you.
Is your_server_name online, and how reliable is it?
Currently offline, your_server_name was last seen 24 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is your_server_name located?
No region is published by your_server_name. Rust Population does not look up where the machine stands; it shows where the server says it is. 188.162.236.44:28015 is where it lives.
How to join
How do I join your_server_name?
Open the console with F1 in Rust and enter client.connect 188.162.236.44:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.