first_server
Offline 188.162.64.123:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does first_server rank against other Rust servers?
Over the past week it ranks #13,502 for player hours, which puts first_server in the top 62% of all ranked servers.
How busy is first_server?
first_server is offline at this count; we last saw it 10 days 9 hours ago.
Lists and tags
What do the server tags on first_server mean?
These are the tags first_server publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include first_server?
On Rust Population, first_server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on first_server?
Too few wipes are on record for first_server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 18 hours ago the current world was made.
Map and rules
Which map does first_server run?
first_server uses a map the game generates: procedural.
What are the rules and settings on first_server?
The name tells you nothing about gather rates: first_server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does first_server run?
The setup is Rust network protocol 2634 and build 167781 on Windows for first_server. The protocol must match for you to join, and Steam updates it for you.
Is first_server online, and how reliable is it?
Offline at the moment, first_server was last seen 10 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 October 2026.
Where is first_server located?
A region is not published by first_server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.162.64.123:28015.
Getting in
How do I join first_server?
Either enter client.connect 188.162.64.123:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.