first_server
Offline 188.162.64.211:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does first_server rank against other Rust servers?
Over the past week it ranks #12,922 for player hours, which puts first_server in the top 60% of all ranked servers.
How busy is first_server?
At this count first_server is offline, with its last sighting 13 days 21 hours ago.
Tags
What do the server tags on first_server mean?
What the game's server browser reads from first_server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include first_server?
These Rust Population lists include first_server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on first_server?
Its rhythm cannot be told yet: too few of first_server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 11 hours ago.
Settings
Which map does first_server run?
The map on first_server is procedural, made by the game.
What are the rules and settings on first_server?
Nothing in first_server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does first_server run?
The setup is Rust network protocol 2634 and build 167781 on Windows for first_server. Your game needs the same protocol to join; Steam takes care of updating it.
Is first_server online, and how reliable is it?
We last saw first_server 13 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 October 2026.
Where is first_server located?
A region is not published by first_server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 188.162.64.211:28015.
How to join
How do I join first_server?
To connect directly, open Rust's console with F1 and type client.connect 188.162.64.211:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.