first_server
Offline 188.162.65.111:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does first_server rank against other Rust servers?
The last seven days of player hours place first_server at #13,026, within the top 60% of all ranked servers.
How busy is first_server?
We have no live count for first_server right now. It was last seen 11 days 7 hours ago.
Lists and tags
What do the server tags on first_server mean?
These are the tags first_server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include first_server?
first_server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on first_server?
The record holds too few of first_server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 2 hours ago the current world was made.
Map and rules
Which map does first_server run?
first_server uses a map the game generates: procedural.
What are the rules and settings on first_server?
The name tells you nothing about gather rates: first_server states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does first_server run?
Rust network protocol 2634 and build 167781 on Windows is what first_server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is first_server online, and how reliable is it?
We last saw first_server 11 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.
Where is first_server located?
No region is published by first_server. Rust Population does not look up where the machine stands; it shows where the server says it is. 188.162.65.111:28015 is where it lives.
Getting in
How do I join first_server?
Open the console with F1 in Rust and enter client.connect 188.162.65.111:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.