first_server
Offline 188.162.65.146:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server places at #15,121, within the top 68% of ranked servers.
How busy is first_server?
We have no live count for first_server right now. It was last seen 19 days 9 hours ago.
Tags
What do the server tags on first_server mean?
These are the tags first_server publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include first_server?
On Rust Population, first_server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on first_server?
The record holds too few of first_server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does first_server run?
first_server uses a map the game generates: procedural.
What are the rules and settings on first_server?
No gather rate appears in the name of first_server. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does first_server run?
On Windows, first_server runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Is first_server online, and how reliable is it?
Currently offline, first_server was last seen 19 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 7 October 2026.
Where is first_server located?
No region is published by first_server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 188.162.65.146:28015.
Getting in
How do I join first_server?
Open the console with F1 in Rust and enter client.connect 188.162.65.146:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.