first_server
Offline 188.162.65.159:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does first_server rank against other Rust servers?
The last seven days of player hours place first_server at #12,603, within the top 57% of all ranked servers.
How busy is first_server?
first_server is offline at this count; we last saw it 25 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 15:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on first_server mean?
The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include first_server?
first_server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on first_server?
The record holds too few of first_server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 15 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does first_server run?
first_server uses a map the game generates: procedural.
What are the rules and settings on first_server?
No gather rate appears in the name of first_server. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does first_server run?
On Windows, first_server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is first_server online, and how reliable is it?
We last saw first_server 25 hours ago, and it is offline now. On 27 October 2026, Rust Population saw it for the first time.
Where is first_server located?
A region is not published by first_server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 188.162.65.159:28015 is where it lives.
How to join
How do I join first_server?
Either enter client.connect 188.162.65.159:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.