first_server
Offline 188.162.65.185:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does first_server rank against other Rust servers?
The last seven days of player hours place first_server at #10,233, within the top 46% of all ranked servers.
How busy is first_server?
At this count first_server is offline, with its last sighting 2 days 7 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on first_server mean?
What the game's server browser reads from first_server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include first_server?
first_server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on first_server?
Its rhythm cannot be told yet: too few of first_server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 16 hours ago.
Settings
Which map does first_server run?
A procedural map, generated by the game, is in use on first_server.
What are the rules and settings on first_server?
Nothing in first_server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does first_server run?
Rust network protocol 2635 and build 168909 on Windows is what first_server uses. The protocol must match for you to join, and Steam updates it for you.
Is first_server online, and how reliable is it?
Offline at the moment, first_server was last seen 2 days 7 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. The first sighting by Rust Population was on 26 October 2026.
Where is first_server located?
Nothing published by first_server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 188.162.65.185:28015.
Getting in
How do I join first_server?
Open the console with F1 in Rust and enter client.connect 188.162.65.185:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.