Rust PopulationField survey · Rust servers
Observing 58,911 players 11,711 servers 3,347 with someone on 176 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,464habitat unknownfirst seen 26 Sep 2026

first_server

Offline 188.162.65.67:28015 checked 32d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#14,464
top 61%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does first_server rank against other Rust servers?

Over the past week it ranks #14,464 for player hours, which puts first_server in the top 61% of all ranked servers.

How busy is first_server?

We have no live count for first_server right now. It was last seen 32 days 7 hours ago.

Lists and tags

What do the server tags on first_server mean?

What the game's server browser reads from first_server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include first_server?

These Rust Population lists include first_server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on first_server?

Too few wipes are on record for first_server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 34 days 1 hours ago the current world was made.

Map and rules

Which map does first_server run?

first_server uses a map the game generates: procedural.

What are the rules and settings on first_server?

No gather rate appears in the name of first_server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does first_server run?

Rust network protocol 2633 and build 165217 on Windows is what first_server uses. The protocol must match for you to join, and Steam updates it for you.

Is first_server online, and how reliable is it?

We last saw first_server 32 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 26 September 2026, Rust Population saw it for the first time.

Where is first_server located?

A region is not published by first_server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.162.65.67:28015.

How to join

How do I join first_server?

Either enter client.connect 188.162.65.67:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.