server
Offline 188.163.112.53:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:51 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does server rank against other Rust servers?
The last seven days of player hours place server at #14,161, within the top 65% of all ranked servers.
How busy is server?
server is offline at this count; we last saw it 11 days 11 hours ago.
Lists and tags
What do the server tags on server mean?
What the game's server browser reads from server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include server?
On Rust Population, server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on server?
Too few wipes are on record for server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 13 hours ago the current world was made.
Settings
Which map does server run?
A procedural map, generated by the game, is in use on server.
What are the rules and settings on server?
The name tells you nothing about gather rates: server states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does server run?
The setup is Rust network protocol 2634 and build 167781 on Windows for server. Your game needs the same protocol to join; Steam takes care of updating it.
Is server online, and how reliable is it?
Currently offline, server was last seen 11 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 October 2026, Rust Population saw it for the first time.
Where is server located?
A region is not published by server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 188.163.112.53:28015.
How to join
How do I join server?
To connect directly, open Rust's console with F1 and type client.connect 188.163.112.53:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.