DiedWorld
Offline 188.17.189.39:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DiedWorld rank against other Rust servers?
By player hours over the last seven days, DiedWorld places at #13,384, within the top 61% of ranked servers.
How busy is DiedWorld?
DiedWorld is offline at this count; we last saw it 17 days 6 hours ago.
Lists and tags
What do the server tags on DiedWorld mean?
These are the tags DiedWorld publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DiedWorld?
On Rust Population, DiedWorld is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on DiedWorld?
The record holds too few of DiedWorld's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days 10 hours ago the current world was made.
Map and rules
Which map does DiedWorld run?
The map on DiedWorld is procedural, made by the game.
What are the rules and settings on DiedWorld?
The name tells you nothing about gather rates: DiedWorld states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DiedWorld run?
Rust network protocol 2634 and build 167584 on Windows is what DiedWorld uses. Steam updates your game automatically, but you need the same protocol to join.
Is DiedWorld online, and how reliable is it?
Currently offline, DiedWorld was last seen 17 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is DiedWorld located?
Nothing published by DiedWorld states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.17.189.39:28015.
Getting in
How do I join DiedWorld?
Open the console with F1 in Rust and enter client.connect 188.17.189.39:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.