DiedWorld
Offline 188.17.191.58:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DiedWorld rank against other Rust servers?
The last seven days of player hours place DiedWorld at #11,902, within the top 53% of all ranked servers.
How busy is DiedWorld?
We have no live count for DiedWorld right now. It was last seen 4 days ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on DiedWorld mean?
These are the tags DiedWorld publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DiedWorld?
DiedWorld appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on DiedWorld?
The record holds too few of DiedWorld's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 18 days 9 hours ago.
Map and rules
Which map does DiedWorld run?
DiedWorld uses a map the game generates: procedural.
What are the rules and settings on DiedWorld?
No gather rate appears in the name of DiedWorld. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DiedWorld run?
The setup is Rust network protocol 2635 and build 168909 on Windows for DiedWorld. Steam updates your game automatically, but you need the same protocol to join.
Is DiedWorld online, and how reliable is it?
We last saw DiedWorld 4 days ago, and it is offline now. Over the last 7 full days, 2 of 168 hours were online, or 1%. It was first seen by Rust Population on 19 October 2026.
Where is DiedWorld located?
A region is not published by DiedWorld. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.17.191.58:28015.
Getting in
How do I join DiedWorld?
To connect directly, open Rust's console with F1 and type client.connect 188.17.191.58:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.