Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 98 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,159habitat unknownfirst seen 28 Oct 2026

Test

Offline 188.18.87.87:28015 checked 11h ago

biweekly wipes moddedoxidepve

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
0
peak 1
Rank
#13,159
top 59%
Last wipe
11h ago
biweekly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75106:0007:00Wiped Wed 28 Oct, 06:34 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test rank against other Rust servers?

Over the past week it ranks #13,159 for player hours, which puts Test in the top 59% of all ranked servers.

How busy is Test?

At this count Test is offline, with its last sighting 11 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 07:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Test mean?

The game's server browser reads the tags Test publishes: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Test?

These Rust Population lists include Test: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe notes

What is the wipe schedule on Test?

An estimate from the force wipe gives Test's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 11 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Test run?

Test uses a map the game generates: procedural.

What are the rules and settings on Test?

No gather rate appears in the name of Test. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 on Windows is what Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test online, and how reliable is it?

Offline at the moment, Test was last seen 11 hours ago. On 28 October 2026, Rust Population saw it for the first time.

Where is Test located?

Nothing published by Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 188.18.87.87:28015 is where it lives.

How to join

How do I join Test?

To connect directly, open Rust's console with F1 and type client.connect 188.18.87.87:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players You can join up to 200 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.