Test
Offline 188.19.102.77:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:52 UTC20d ago | 1 | – | running | 0 |
| Tue 6 Oct, 16:00 UTC22d ago | 1 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #13,604, within the top 61% of ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 19 days 7 hours ago.
Lists and tags
What do the server tags on Test mean?
These are the tags Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts10 (Group limit): Teams can have no more than 10 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
Test appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What does wipe day look like on Test?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Test?
The prediction follows its tag, since too few of Test's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 8 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Settings
What are the rules and settings on Test?
Nothing in Test's name says how gather works. A group may hold 10 players at most. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test run?
Rust network protocol 2634 and build 167398 on Windows is what Test uses. The protocol must match for you to join, and Steam updates it for you.
Is Test online, and how reliable is it?
Offline at the moment, Test was last seen 19 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.
Where is Test located?
A region is not published by Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 188.19.102.77:28015.
Getting in
How do I join Test?
Either enter client.connect 188.19.102.77:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.