My Test Server
Offline 188.190.215.252:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Test Server rank against other Rust servers?
By player hours over the last seven days, My Test Server places at #13,843, within the top 61% of ranked servers.
How busy is My Test Server?
We have no live count for My Test Server right now. It was last seen 25 days 1 hours ago.
Tags
What do the server tags on My Test Server mean?
What the game's server browser reads from My Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Test Server?
On Rust Population, My Test Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Test Server?
Its rhythm cannot be told yet: too few of My Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does My Test Server run?
A procedural map, generated by the game, is in use on My Test Server.
What are the rules and settings on My Test Server?
Nothing in My Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Test Server run?
The setup is Rust network protocol 2634 and build 166652 on Windows for My Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Test Server online, and how reliable is it?
Offline at the moment, My Test Server was last seen 25 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is My Test Server located?
No region is published by My Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.190.215.252:28015.
How to join
How do I join My Test Server?
To connect directly, open Rust's console with F1 and type client.connect 188.190.215.252:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.