Devblog 65 Legacy Server
Offline 188.191.162.8:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Devblog 65 Legacy Server rank against other Rust servers?
By player hours over the last seven days, Devblog 65 Legacy Server places at #15,960, within the top 71% of ranked servers.
How busy is Devblog 65 Legacy Server?
At this count Devblog 65 Legacy Server is offline, with its last sighting 22 days 9 hours ago.
Tags
What do the server tags on Devblog 65 Legacy Server mean?
These are the tags Devblog 65 Legacy Server publishes, as read by the game's server browser: mp30 (Max players): You can join up to 30 slots; v2013 (Protocol): Your game needs the same version, protocol 2013, to join; h5cf11350 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Devblog 65 Legacy Server?
These Rust Population lists include Devblog 65 Legacy Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all and it will show up.
Wipe notes
What is the wipe schedule on Devblog 65 Legacy Server?
Its rhythm cannot be told yet: too few of Devblog 65 Legacy Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 9 hours ago the current world was made.
Settings
What are the rules and settings on Devblog 65 Legacy Server?
No gather rate appears in the name of Devblog 65 Legacy Server. No group limit is published. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Devblog 65 Legacy Server run?
On Windows, Devblog 65 Legacy Server runs Rust network protocol 2013. Steam updates your game automatically, but you need the same protocol to join.
Is Devblog 65 Legacy Server online, and how reliable is it?
Currently offline, Devblog 65 Legacy Server was last seen 22 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is Devblog 65 Legacy Server located?
A region is not published by Devblog 65 Legacy Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 188.191.162.8:28015.
Getting in
How do I join Devblog 65 Legacy Server?
Either enter client.connect 188.191.162.8:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.