Jeffrey test server
Offline 188.207.108.71:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Jeffrey test server rank against other Rust servers?
Over the past week it ranks #13,777 for player hours, which puts Jeffrey test server in the top 62% of all ranked servers.
How busy is Jeffrey test server?
Jeffrey test server is offline at this count; we last saw it 22 days 12 hours ago.
Lists and tags
What do the server tags on Jeffrey test server mean?
These are the tags Jeffrey test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Jeffrey test server?
On Rust Population, Jeffrey test server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Jeffrey test server?
Its rhythm cannot be told yet: too few of Jeffrey test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 14 hours ago the current world was made.
Settings
Which map does Jeffrey test server run?
The map on Jeffrey test server is procedural, made by the game.
What are the rules and settings on Jeffrey test server?
No gather rate appears in the name of Jeffrey test server. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Jeffrey test server run?
Rust network protocol 2634 and build 166652 on Windows is what Jeffrey test server uses. The protocol must match for you to join, and Steam updates it for you.
Is Jeffrey test server online, and how reliable is it?
Currently offline, Jeffrey test server was last seen 22 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.
Where is Jeffrey test server located?
No region is published by Jeffrey test server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.207.108.71:28015.
How to join
How do I join Jeffrey test server?
Either enter client.connect 188.207.108.71:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.