R_Server
Offline 188.233.0.162:28015 checked 16h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:30 UTC18h ago | – | – | running | 0 |
| Mon 26 Oct, 17:32 UTC1d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does R_Server rank against other Rust servers?
The last seven days of player hours place R_Server at #11,442, within the top 51% of all ranked servers.
How busy is R_Server?
R_Server is offline at this count; we last saw it 16 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 12:00 UTC, averaging 1 players.
Tags
What do the server tags on R_Server mean?
The game's server browser reads the tags R_Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include R_Server?
On Rust Population, R_Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on R_Server?
The record holds too few of R_Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 18 hours ago.
Map and rules
Which map does R_Server run?
The map on R_Server is procedural, made by the game.
What are the rules and settings on R_Server?
Nothing in R_Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does R_Server run?
Rust network protocol 2635 and build 168909 on Windows is what R_Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is R_Server online, and how reliable is it?
Offline at the moment, R_Server was last seen 16 hours ago. The last 1 full day gave 17% uptime, with 4 of 24 hours recorded as up. The first sighting by Rust Population was on 26 October 2026.
Where is R_Server located?
A region is not published by R_Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 188.233.0.162:28015.
How to join
How do I join R_Server?
Either enter client.connect 188.233.0.162:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.