Swerver
Offline 188.245.7.13:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:25 UTC16d ago | 0 | – | running | 0 |
| Mon 12 Oct, 02:36 UTC16d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Swerver rank against other Rust servers?
The last seven days of player hours place Swerver at #15,483, within the top 71% of all ranked servers.
How busy is Swerver?
Swerver is offline at this count; we last saw it 15 days 22 hours ago.
Lists and tags
What do the server tags on Swerver mean?
These are the tags Swerver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Swerver?
Swerver appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Swerver?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Swerver?
Too few wipes are on record for Swerver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 8 hours ago the current world was made.
Map and rules
Which map does Swerver run?
Swerver uses a map the game generates, procedural, at size 1,000 with seed 456456456. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Swerver?
The name tells you nothing about gather rates: Swerver states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Swerver run?
The setup is Rust network protocol 2634 and build 167584 on Linux for Swerver. Steam updates your game automatically, but you need the same protocol to join.
Is Swerver online, and how reliable is it?
We last saw Swerver 15 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.
Where is Swerver located?
A region is not published by Swerver. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.245.7.13:28015.
Getting in
How do I join Swerver?
Open the console with F1 in Rust and enter client.connect 188.245.7.13:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.