My Test Server
Offline 188.252.197.113:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Test Server rank against other Rust servers?
By player hours over the last seven days, My Test Server places at #16,557, within the top 70% of ranked servers.
How busy is My Test Server?
At this count My Test Server is offline, with its last sighting 27 days 16 hours ago.
Tags
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): The protocol is 2631; a different version will not connect; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Test Server?
My Test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Test Server?
Too few wipes are on record for My Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 83 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Test Server run?
A procedural map, generated by the game, is in use on My Test Server.
What are the rules and settings on My Test Server?
The name tells you nothing about gather rates: My Test Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My Test Server run?
On Windows, My Test Server runs Rust network protocol 2631 and build 158240. The protocol must match for you to join, and Steam updates it for you.
Is My Test Server online, and how reliable is it?
We last saw My Test Server 27 days 16 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is My Test Server located?
A region is not published by My Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.252.197.113:28015 is where it lives.
Getting in
How do I join My Test Server?
To connect directly, open Rust's console with F1 and type client.connect 188.252.197.113:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.