Reinchikk Test beta
Offline 188.254.126.238:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Reinchikk Test beta rank against other Rust servers?
By player hours over the last seven days, Reinchikk Test beta places at #15,400, within the top 69% of ranked servers.
How busy is Reinchikk Test beta?
We have no live count for Reinchikk Test beta right now. It was last seen 9 days 1 hours ago.
Tags
What do the server tags on Reinchikk Test beta mean?
These are the tags Reinchikk Test beta publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168638 (Build): The game build is 168638; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Reinchikk Test beta?
Reinchikk Test beta appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on Reinchikk Test beta?
The record holds too few of Reinchikk Test beta's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does Reinchikk Test beta run?
The map on Reinchikk Test beta is procedural, made by the game.
What are the rules and settings on Reinchikk Test beta?
No gather rate appears in the name of Reinchikk Test beta. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Reinchikk Test beta run?
Rust network protocol 2635 and build 168638 on Windows is what Reinchikk Test beta uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Reinchikk Test beta online, and how reliable is it?
Offline at the moment, Reinchikk Test beta was last seen 9 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 October 2026.
Where is Reinchikk Test beta located?
No region is published by Reinchikk Test beta. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.254.126.238:28015.
How to join
How do I join Reinchikk Test beta?
Either enter client.connect 188.254.126.238:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.