My Rust PVE | 2x | RPG | Events
Offline 188.255.115.127:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Rust PVE | 2x | RPG | Events rank against other Rust servers?
The last seven days of player hours place My Rust PVE | 2x | RPG | Events at #13,703, within the top 62% of all ranked servers.
How busy is My Rust PVE | 2x | RPG | Events?
My Rust PVE | 2x | RPG | Events is offline at this count; we last saw it 36 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.
Lists and tags
What do the server tags on My Rust PVE | 2x | RPG | Events mean?
What the game's server browser reads from My Rust PVE | 2x | RPG | Events is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Rust PVE | 2x | RPG | Events?
On Rust Population, My Rust PVE | 2x | RPG | Events is filed under these lists: 2x Rust servers: the live count, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on My Rust PVE | 2x | RPG | Events?
The next wipe for My Rust PVE | 2x | RPG | Events is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 23 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does My Rust PVE | 2x | RPG | Events run?
The map on My Rust PVE | 2x | RPG | Events is procedural, made by the game at size 3,500 from seed 248135. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on My Rust PVE | 2x | RPG | Events?
You gather at 2x on My Rust PVE | 2x | RPG | Events, to judge by the name. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Rust PVE | 2x | RPG | Events run?
The setup is Rust network protocol 2634 and build 167781 on Windows for My Rust PVE | 2x | RPG | Events. Steam updates your game automatically, but you need the same protocol to join.
Does My Rust PVE | 2x | RPG | Events run smoothly?
The last 48 hours saw an average of 156 server fps, with 143 as the lowest. Up to 69,363 entities were present, counting buildings, deployables and everything else. Up to 4,627 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is My Rust PVE | 2x | RPG | Events online, and how reliable is it?
Offline at the moment, My Rust PVE | 2x | RPG | Events was last seen 36 hours ago. Judging by the uptime it reports, the last restart was about 5 days 22 hours ago. It was up 85% of the time over the last 7 full days, 142 out of 168 hours. It was first seen by Rust Population on 2 October 2026.
Where is My Rust PVE | 2x | RPG | Events located?
A region is not published by My Rust PVE | 2x | RPG | Events. Rust Population does not look up where the machine stands; it shows where the server says it is. 188.255.115.127:28015 is where it lives.
Getting in
How do I join My Rust PVE | 2x | RPG | Events?
Either enter client.connect 188.255.115.127:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.