[EU/DE] House of Pain
Online 188.40.253.120:27015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:14 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU/DE] House of Pain rank against other Rust servers?
Over the past week it ranks #15,310 for player hours, which puts [EU/DE] House of Pain in the top 69% of all ranked servers.
How busy is [EU/DE] House of Pain?
Of its 10 slots, [EU/DE] House of Pain is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on [EU/DE] House of Pain mean?
These are the tags [EU/DE] House of Pain publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [EU/DE] House of Pain?
On Rust Population, [EU/DE] House of Pain is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on [EU/DE] House of Pain?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [EU/DE] House of Pain?
The record holds too few of [EU/DE] House of Pain's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does [EU/DE] House of Pain run?
[EU/DE] House of Pain uses a map the game generates, procedural, at size 4,250 with seed 342317740. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU/DE] House of Pain?
Nothing in [EU/DE] House of Pain's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [EU/DE] House of Pain run?
On Linux, [EU/DE] House of Pain runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [EU/DE] House of Pain run smoothly?
In the last 48 hours, it averaged 80 server fps, with a low of 48. The entity count reached 106,897: buildings, deployables and all other objects. Memory use peaked at 3,331 MB. What players experience as lag comes from low fps and a rising entity count.
Is [EU/DE] House of Pain online, and how reliable is it?
Right now, [EU/DE] House of Pain is online. Judging by the uptime it reports, the last restart was about 11 hours ago. Over the last 7 full days, 155 of 168 hours were online, or 92%. On 13 September 2026, Rust Population saw it for the first time.
Where is [EU/DE] House of Pain located?
The name of [EU/DE] House of Pain points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.40.253.120:27015.
Getting in
How do I join [EU/DE] House of Pain?
To connect directly, open Rust's console with F1 and type client.connect 188.40.253.120:27015; or press Launch Rust on this page and Steam opens Rust and joins for you.