.
Offline 188.40.64.188:28080 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does . rank against other Rust servers?
The last seven days of player hours place . at #15,899, within the top 70% of all ranked servers.
How busy is .?
We have no live count for . right now. It was last seen 26 days 21 hours ago.
Lists and tags
What do the server tags on . mean?
These are the tags . publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include .?
These Rust Population lists include .: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on .?
Too few wipes are on record for . to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 32 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does . run?
. uses a map the game generates, procedural, at size 3,500 with seed 798468631. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on .?
Nothing in .'s name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does . run?
The setup is Rust network protocol 2633 and build 165217 on Windows for .. The protocol must match for you to join, and Steam updates it for you.
Is . online, and how reliable is it?
Currently offline, . was last seen 26 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.
Where is . located?
No region is published by .. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 188.40.64.188:28080.
Getting in
How do I join .?
Either enter client.connect 188.40.64.188:28080 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.