TEST
Offline 188.43.194.41:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:00 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
Over the past week it ranks #15,249 for player hours, which puts TEST in the top 70% of all ranked servers.
How busy is TEST?
TEST is offline at this count; we last saw it 13 days 21 hours ago.
Tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST?
On Rust Population, TEST is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on TEST?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on TEST?
The record holds too few of TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 21 hours ago the current world was made.
Settings
Which map does TEST run?
TEST uses a map the game generates: procedural.
What are the rules and settings on TEST?
The name tells you nothing about gather rates: TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TEST run?
On Windows, TEST runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is TEST online, and how reliable is it?
We last saw TEST 13 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is TEST located?
A region is not published by TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.43.194.41:28015 is where it lives.
Getting in
How do I join TEST?
Open the console with F1 in Rust and enter client.connect 188.43.194.41:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.