Local Test
Offline 188.62.166.45:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:52 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Test rank against other Rust servers?
Over the past week it ranks #15,317 for player hours, which puts Local Test in the top 70% of all ranked servers.
How busy is Local Test?
At this count Local Test is offline, with its last sighting 9 days 12 hours ago.
Tags
What do the server tags on Local Test mean?
What the game's server browser reads from Local Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Test?
Local Test appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Local Test?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Local Test?
Too few wipes are on record for Local Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 9 days 14 hours ago the current world was made.
Settings
What are the rules and settings on Local Test?
No gather rate appears in the name of Local Test. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Local Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Local Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Test online, and how reliable is it?
Offline at the moment, Local Test was last seen 9 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 October 2026.
Where is Local Test located?
A region is not published by Local Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 188.62.166.45:28015.
Getting in
How do I join Local Test?
To connect directly, open Rust's console with F1 and type client.connect 188.62.166.45:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.