My Test Server
Offline 188.70.1.98:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Test Server rank against other Rust servers?
The last seven days of player hours place My Test Server at #13,111, within the top 59% of all ranked servers.
How busy is My Test Server?
My Test Server is offline at this count; we last saw it 6 days 10 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on My Test Server mean?
The game's server browser reads the tags My Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Test Server?
My Test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on My Test Server?
Its rhythm cannot be told yet: too few of My Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Test Server run?
A procedural map, generated by the game, is in use on My Test Server.
What are the rules and settings on My Test Server?
The name tells you nothing about gather rates: My Test Server states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My Test Server run?
Rust network protocol 2634 and build 167781 on Windows is what My Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is My Test Server online, and how reliable is it?
Currently offline, My Test Server was last seen 6 days 10 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. It was first seen by Rust Population on 22 October 2026.
Where is My Test Server located?
No region is published by My Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.70.1.98:28015 is where it lives.
How to join
How do I join My Test Server?
Either enter client.connect 188.70.1.98:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.