Rust The Walking Dead
Offline EU 188.82.56.95:28050 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust The Walking Dead rank against other Rust servers?
On player hours over the last seven days Rust The Walking Dead is #15,497, #2,523 in Europe, placing it in the top 67% of ranked servers.
How busy is Rust The Walking Dead?
We have no live count for Rust The Walking Dead right now. It was last seen 35 days 11 hours ago.
Lists and tags
What do the server tags on Rust The Walking Dead mean?
The game's server browser reads the tags Rust The Walking Dead publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust The Walking Dead?
These Rust Population lists include Rust The Walking Dead: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rust The Walking Dead?
Its rhythm cannot be told yet: too few of Rust The Walking Dead's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 38 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust The Walking Dead run?
Rust The Walking Dead uses a map the game generates, procedural, at size 5,000 with seed 1110874180. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust The Walking Dead?
No gather rate appears in the name of Rust The Walking Dead. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust The Walking Dead run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Rust The Walking Dead. The protocol must match for you to join, and Steam updates it for you.
Is Rust The Walking Dead online, and how reliable is it?
We last saw Rust The Walking Dead 35 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is Rust The Walking Dead located?
The EU tag is how Rust The Walking Dead places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.82.56.95:28050 is where it lives.
How to join
How do I join Rust The Walking Dead?
Either enter client.connect 188.82.56.95:28050 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.