Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 7 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,880EUfirst seen 23 Sep 2026

Rust Crazy

Offline EU 188.82.56.95:28060 checked 15h ago

vanillamoddedoxide

Measurements

Players now
0/ 15
0% full
7-day average
0
peak 2
Rank
#12,880
top 58% · #2426 in EU
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
0123402:0003:0004:0002:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020002:0003:0004:0002:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:10 UTC1d ago – – running 0
Fri 23 Oct, 21:15 UTC4d ago 2 halved by day 1 3.2 days 0
Mon 19 Oct, 08:27 UTC9d ago 1 halved by day 1 4.5 days 0
Sat 17 Oct, 00:53 UTC11d ago 1 halved by day 1 2.3 days 0
Wed 14 Oct, 01:49 UTC14d ago 0 – 3 days 0
Sun 11 Oct, 16:17 UTC17d ago 1 held half 2.4 days 0
Mon 28 Sep, 23:32 UTC29d ago 1 halved by day 1 12.7 days 0
Mon 28 Sep, 16:45 UTC30d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Crazy rank against other Rust servers?

Seven-day player hours put Rust Crazy at #12,880, or #2,426 in Europe, inside the top 58% of all ranked servers.

How busy is Rust Crazy?

We have no live count for Rust Crazy right now. It was last seen 15 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.

Lists and tags

What do the server tags on Rust Crazy mean?

What the game's server browser reads from Rust Crazy is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Crazy?

These Rust Population lists include Rust Crazy: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on Rust Crazy?

The busiest point of its recent wipes averaged 1 players. Peak came 20 hours into the latest wipe. Half that peak held until the next wipe in 25% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Rust Crazy?

No next wipe can be predicted for Rust Crazy, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 40 hours ago the current world was made.

Settings

Which map does Rust Crazy run?

A procedural map of size 5,096 from seed 1337, generated by the game, is in use on Rust Crazy. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Rust Crazy?

No gather rate appears in the name of Rust Crazy. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust Crazy run?

On Windows, Rust Crazy runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Rust Crazy run smoothly?

In the last 48 hours, it averaged 137 server fps, with a low of 125. Up to 159,411 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,472 MB. Players feel lag when fps is low and the entity count climbs.

Is Rust Crazy online, and how reliable is it?

Offline at the moment, Rust Crazy was last seen 15 hours ago. The uptime it reports suggests a restart roughly 1 hours ago. Over the last 7 full days, 42 of 168 hours were online, or 25%. The first sighting by Rust Population was on 23 September 2026.

Where is Rust Crazy located?

The EU tag is how Rust Crazy places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.82.56.95:28060.

Getting in

How do I join Rust Crazy?

Either enter client.connect 188.82.56.95:28060 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/HzFn473DS5.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp15
Max players You can join up to 15 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.