Rust Plus 200
Online NA 188.82.56.95:28064 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Plus 200 rank against other Rust servers?
On player hours over the last seven days Rust Plus 200 is #10,370, #1,291 in North America, placing it in the top 47% of ranked servers.
How busy is Rust Plus 200?
Rust Plus 200 holds 0 players at the moment, out of 20 slots. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 18:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Rust Plus 200 mean?
What the game's server browser reads from Rust Plus 200 is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Plus 200?
Rust Plus 200 appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on Rust Plus 200?
Its rhythm cannot be told yet: too few of Rust Plus 200's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days 18 hours ago.
Map and rules
Which map does Rust Plus 200 run?
Rust Plus 200 uses a map the game generates, procedural, at size 5,000 with seed 890272655. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust Plus 200?
No gather rate appears in the name of Rust Plus 200. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust Plus 200 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Rust Plus 200. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust Plus 200 run smoothly?
In the last 48 hours, it averaged 62 server fps, with a low of 27. Up to 155,735 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,473 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust Plus 200 online, and how reliable is it?
You will find Rust Plus 200 online now. The uptime it reports suggests a restart roughly 3 hours ago. It was up 100% of the time over the last 2 full days, 48 out of 48 hours. It was first seen by Rust Population on 25 October 2026.
Where is Rust Plus 200 located?
With its NA tag, Rust Plus 200 places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 188.82.56.95:28064.
Getting in
How do I join Rust Plus 200?
Open the console with F1 in Rust and enter client.connect 188.82.56.95:28064. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.