Rust PopulationField survey · Rust servers
Observing 69,659 players 11,803 servers 3,689 with someone on 128 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,336habitat unknownfirst seen 21 Sep 2026

My Rust server | Powered by AMP

Offline 188.89.207.6:28015 checked 27d ago

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#14,336
top 60%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 09:44 UTC36d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #14,336, within the top 60% of all ranked servers.

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at this count; we last saw it 27 days 1 hours ago.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

What the game's server browser reads from My Rust server | Powered by AMP is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

My Rust server | Powered by AMP appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on My Rust server | Powered by AMP?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 12 hours ago the current world was made.

Map and rules

Which map does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP uses a map the game generates: procedural.

What are the rules and settings on My Rust server | Powered by AMP?

Nothing in My Rust server | Powered by AMP's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does My Rust server | Powered by AMP run?

The setup is Rust network protocol 2633 and build 165217 on Linux for My Rust server | Powered by AMP. Steam updates your game automatically, but you need the same protocol to join.

Is My Rust server | Powered by AMP online, and how reliable is it?

Currently offline, My Rust server | Powered by AMP was last seen 27 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 September 2026, Rust Population saw it for the first time.

Where is My Rust server | Powered by AMP located?

Nothing published by My Rust server | Powered by AMP states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.89.207.6:28015.

How to join

How do I join My Rust server | Powered by AMP?

Either enter client.connect 188.89.207.6:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.