hartzocken.net | solo/duo/trio/quadro
Online 188.94.255.8:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:58 UTC25d ago | 1 | – | running | 0 |
| Thu 17 Sep, 16:52 UTC40d ago | 1 | halved by day 5 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does hartzocken.net | solo/duo/trio/quadro rank against other Rust servers?
Over the past week it ranks #15,064 for player hours, which puts hartzocken.net | solo/duo/trio/quadro in the top 68% of all ranked servers. It places #617 among servers of the quad kind.
How busy is hartzocken.net | solo/duo/trio/quadro?
Of its 100 slots, hartzocken.net | solo/duo/trio/quadro is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on hartzocken.net | solo/duo/trio/quadro mean?
The game's server browser reads the tags hartzocken.net | solo/duo/trio/quadro publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include hartzocken.net | solo/duo/trio/quadro?
hartzocken.net | solo/duo/trio/quadro appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.
Wipe notes
What does wipe day look like on hartzocken.net | solo/duo/trio/quadro?
Averaged over recent wipes, 1 players were counted at the busiest point. 4 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on hartzocken.net | solo/duo/trio/quadro?
Too few wipes are on record for hartzocken.net | solo/duo/trio/quadro to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does hartzocken.net | solo/duo/trio/quadro run?
The map on hartzocken.net | solo/duo/trio/quadro is procedural, made by the game.
What are the rules and settings on hartzocken.net | solo/duo/trio/quadro?
Nothing in hartzocken.net | solo/duo/trio/quadro's name says how gather works. The cap on groups is 4 players (quad). You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does hartzocken.net | solo/duo/trio/quadro run?
The setup is Rust network protocol 2635 and build 168909 on Linux for hartzocken.net | solo/duo/trio/quadro. The protocol must match for you to join, and Steam updates it for you.
Is hartzocken.net | solo/duo/trio/quadro online, and how reliable is it?
You will find hartzocken.net | solo/duo/trio/quadro online now. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is hartzocken.net | solo/duo/trio/quadro located?
No region is published by hartzocken.net | solo/duo/trio/quadro. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 188.94.255.8:28015.
How to join
How do I join hartzocken.net | solo/duo/trio/quadro?
To connect directly, open Rust's console with F1 and type client.connect 188.94.255.8:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.