Rust PopulationField survey · Rust servers
Observing 89,192 players 11,830 servers 3,733 with someone on 415 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,894habitat unknownfirst seen 8 Oct 2026

D23 save interval test

Offline 189.163.141.22:29715 checked 21d ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,894
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does D23 save interval test rank against other Rust servers?

The last seven days of player hours place D23 save interval test at #15,894, within the top 72% of all ranked servers.

How busy is D23 save interval test?

We have no live count for D23 save interval test right now. It was last seen 21 days 13 hours ago.

Lists and tags

What do the server tags on D23 save interval test mean?

The game's server browser reads the tags D23 save interval test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include D23 save interval test?

These Rust Population lists include D23 save interval test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on D23 save interval test?

Its rhythm cannot be told yet: too few of D23 save interval test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 13 hours ago, that is how long the current world has stood.

Map and rules

Which map does D23 save interval test run?

D23 save interval test uses a map the game generates: procedural.

What are the rules and settings on D23 save interval test?

The name tells you nothing about gather rates: D23 save interval test states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does D23 save interval test run?

The setup is Rust network protocol 2634 and build 166586 on Windows for D23 save interval test. Steam updates your game automatically, but you need the same protocol to join.

Is D23 save interval test online, and how reliable is it?

Offline at the moment, D23 save interval test was last seen 21 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.

Where is D23 save interval test located?

Nothing published by D23 save interval test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 189.163.141.22:29715.

How to join

How do I join D23 save interval test?

Open the console with F1 in Rust and enter client.connect 189.163.141.22:29715. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.