Rust PopulationField survey · Rust servers
Observing 96,005 players 11,867 servers 3,901 with someone on 390 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,106habitat unknownfirst seen 15 Oct 2026

Local Rust Networking Research

Offline 189.192.47.247:28115 checked 14d ago

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,106
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Rust Networking Research rank against other Rust servers?

By player hours over the last seven days, Local Rust Networking Research places at #15,106, within the top 70% of ranked servers.

How busy is Local Rust Networking Research?

At this count Local Rust Networking Research is offline, with its last sighting 14 days 1 hours ago.

Tags

What do the server tags on Local Rust Networking Research mean?

The game's server browser reads the tags Local Rust Networking Research publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Local Rust Networking Research?

These Rust Population lists include Local Rust Networking Research: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Local Rust Networking Research?

The record holds too few of Local Rust Networking Research's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days ago the current world was made.

Map and rules

Which map does Local Rust Networking Research run?

The map on Local Rust Networking Research is procedural, made by the game.

What are the rules and settings on Local Rust Networking Research?

The name tells you nothing about gather rates: Local Rust Networking Research states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Local Rust Networking Research run?

Rust network protocol 2634 and build 167781 on Windows is what Local Rust Networking Research uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local Rust Networking Research online, and how reliable is it?

Offline at the moment, Local Rust Networking Research was last seen 14 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.

Where is Local Rust Networking Research located?

A region is not published by Local Rust Networking Research. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 189.192.47.247:28115.

How to join

How do I join Local Rust Networking Research?

Open the console with F1 in Rust and enter client.connect 189.192.47.247:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.