staging_pirog
Offline 191.217.217.202:28016 checked 20h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does staging_pirog rank against other Rust servers?
Over the past week it ranks #12,462 for player hours, which puts staging_pirog in the top 56% of all ranked servers.
How busy is staging_pirog?
staging_pirog is offline at this count; we last saw it 20 hours ago. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.
Tags
What do the server tags on staging_pirog mean?
These are the tags staging_pirog publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169423 (Build): Game build: 169423; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include staging_pirog?
staging_pirog appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on staging_pirog?
The record holds too few of staging_pirog's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does staging_pirog run?
A procedural map, generated by the game, is in use on staging_pirog.
What are the rules and settings on staging_pirog?
No gather rate appears in the name of staging_pirog. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does staging_pirog run?
On Windows, staging_pirog runs Rust network protocol 2635 and build 169423. Your game needs the same protocol to join; Steam takes care of updating it.
Is staging_pirog online, and how reliable is it?
We last saw staging_pirog 20 hours ago, and it is offline now. On 27 October 2026, Rust Population saw it for the first time.
Where is staging_pirog located?
No region is published by staging_pirog. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 191.217.217.202:28016.
How to join
How do I join staging_pirog?
Either enter client.connect 191.217.217.202:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.