Rust PopulationField survey · Rust servers
Observing 102,212 players 11,898 servers 3,932 with someone on 403 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,124EUfirst seen 13 Sep 2026

[EU/SWE] Playstar - SOLO - X2

Online EU 192.121.44.108:28016 checked 8m ago

2x biweekly wipes moddedoxidepremium

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#4,124
top 18% · #1494 in EU
Last wipe
14d ago
biweekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 9

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
13d 23h
Thu 12 Nov, 16:43 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
41d 23h
Thu 10 Dec, 16:43 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:43 UTC14d ago 6 – running 0
Thu 1 Oct, 18:53 UTC FW27d ago 2 held half 13.9 days 0
Thu 17 Sep, 16:48 UTC42d ago 4 halved by day 9 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU/SWE] Playstar - SOLO - X2 rank against other Rust servers?

On player hours over the last seven days [EU/SWE] Playstar - SOLO - X2 is #4,124, #1,494 in Europe, placing it in the top 18% of ranked servers.

How busy is [EU/SWE] Playstar - SOLO - X2?

[EU/SWE] Playstar - SOLO - X2 holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 4. In the last 48 hours the peak hour came at 15:00 UTC, averaging 0 players.

Tags

What do the server tags on [EU/SWE] Playstar - SOLO - X2 mean?

The game's server browser reads the tags [EU/SWE] Playstar - SOLO - X2 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU/SWE] Playstar - SOLO - X2?

On Rust Population, [EU/SWE] Playstar - SOLO - X2 is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Wipe schedule

What does wipe day look like on [EU/SWE] Playstar - SOLO - X2?

The busiest point of its recent wipes averaged 4 players. Peak came 42 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 9.

What is the wipe schedule on [EU/SWE] Playstar - SOLO - X2?

[EU/SWE] Playstar - SOLO - X2 follows a wipe rhythm of every 4 weeks on Thursday at 16:43 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 14 days ago. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does [EU/SWE] Playstar - SOLO - X2 run?

The map on [EU/SWE] Playstar - SOLO - X2 is procedural, made by the game at size 4,250 from seed 35599. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [EU/SWE] Playstar - SOLO - X2?

The name says it: gathering is multiplied 2x on [EU/SWE] Playstar - SOLO - X2. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [EU/SWE] Playstar - SOLO - X2 run?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - X2 uses. The protocol must match for you to join, and Steam updates it for you.

Does [EU/SWE] Playstar - SOLO - X2 run smoothly?

In the last 48 hours, it averaged 57 server fps, with a low of 47. Up to 100,029 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,510 MB. Players feel lag when fps is low and the entity count climbs.

Is [EU/SWE] Playstar - SOLO - X2 online, and how reliable is it?

You will find [EU/SWE] Playstar - SOLO - X2 online now. About 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [EU/SWE] Playstar - SOLO - X2 located?

The EU tag is how [EU/SWE] Playstar - SOLO - X2 places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 192.121.44.108:28016.

How to join

How do I join [EU/SWE] Playstar - SOLO - X2?

To connect directly, open Rust's console with F1 and type client.connect 192.121.44.108:28016; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.