Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 42 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,316EUfirst seen 13 Sep 2026

[EU/SWE] Playstar - SOLO - SMALL MAP

Online EU 192.121.44.41:28016 checked 2h ago

biweekly wipes vanillaoxidepremium

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#4,316
top 19% · #1540 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
14d 21h
Thu 12 Nov, 16:41 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
42d 21h
Thu 10 Dec, 16:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:41 UTC13d ago 2 – running 0
Thu 1 Oct, 18:49 UTC FW27d ago 3 halved by day 3 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU/SWE] Playstar - SOLO - SMALL MAP rank against other Rust servers?

[EU/SWE] Playstar - SOLO - SMALL MAP ranks #4,316 on seven-day player hours, #1,540 in Europe, and sits in the top 19% of all ranked servers.

How busy is [EU/SWE] Playstar - SOLO - SMALL MAP?

The count reads 0 players on [EU/SWE] Playstar - SOLO - SMALL MAP, which has 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on [EU/SWE] Playstar - SOLO - SMALL MAP mean?

What the game's server browser reads from [EU/SWE] Playstar - SOLO - SMALL MAP is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [EU/SWE] Playstar - SOLO - SMALL MAP?

These Rust Population lists include [EU/SWE] Playstar - SOLO - SMALL MAP: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [EU/SWE] Playstar - SOLO - SMALL MAP?

Across its recent wipes the busiest crowds averaged 3 players. 17 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on [EU/SWE] Playstar - SOLO - SMALL MAP?

Counted by rhythm, [EU/SWE] Playstar - SOLO - SMALL MAP wipes every 4 weeks on Thursday at 16:41 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 2 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does [EU/SWE] Playstar - SOLO - SMALL MAP run?

A procedural map of size 3,000 from seed 58817882, generated by the game, is in use on [EU/SWE] Playstar - SOLO - SMALL MAP. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU/SWE] Playstar - SOLO - SMALL MAP?

The name tells you nothing about gather rates: [EU/SWE] Playstar - SOLO - SMALL MAP states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. Rust's premium status is required to join. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU/SWE] Playstar - SOLO - SMALL MAP run?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - SMALL MAP uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU/SWE] Playstar - SOLO - SMALL MAP run smoothly?

The last 48 hours saw an average of 38 server fps, with 22 as the lowest. Up to 46,207 entities were present, counting buildings, deployables and everything else. Up to 1,950 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [EU/SWE] Playstar - SOLO - SMALL MAP online, and how reliable is it?

Right now, [EU/SWE] Playstar - SOLO - SMALL MAP is online. About 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is [EU/SWE] Playstar - SOLO - SMALL MAP located?

By its EU tag, [EU/SWE] Playstar - SOLO - SMALL MAP says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 192.121.44.41:28016.

Getting in

How do I join [EU/SWE] Playstar - SOLO - SMALL MAP?

Open the console with F1 in Rust and enter client.connect 192.121.44.41:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Rust's premium status is required to join. You can find its website at https://discord.com/invite/gxJm7Pv.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework Oxide (uMod) runs on this server.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.