Rust PopulationField survey · Rust servers
Observing 44,070 players 11,698 servers 3,087 with someone on 100 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 971EUfirst seen 13 Sep 2026

[EU/SWE] Playstar - SOLO - LARGE MAP

Online EU 192.121.44.42:28016 checked 14m ago

biweekly wipes vanillaoxidepremium

Measurements

Players now
3/ 50
= 1 player
6% full
7-day average
10
peak 24
Rank
#971
top 4% · #420 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
32
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
14d 15h
Thu 12 Nov, 16:39 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
42d 15h
Thu 10 Dec, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC13d ago 34 – running 5
Thu 1 Oct, 18:45 UTC FW27d ago 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC41d ago 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU/SWE] Playstar - SOLO - LARGE MAP rank against other Rust servers?

[EU/SWE] Playstar - SOLO - LARGE MAP ranks #971 on seven-day player hours, #420 in Europe, and sits in the top 4% of all ranked servers.

How busy is [EU/SWE] Playstar - SOLO - LARGE MAP?

Of its 50 slots, [EU/SWE] Playstar - SOLO - LARGE MAP is using 3 right now. We counted an average of 10 players in the past week, with 24 at the busiest. Look at the last 48 hours and 21:00 UTC stands out: it averaged 12 players.

Lists and tags

What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?

These are the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU/SWE] Playstar - SOLO - LARGE MAP?

These Rust Population lists include [EU/SWE] Playstar - SOLO - LARGE MAP: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [EU/SWE] Playstar - SOLO - LARGE MAP?

Averaged over recent wipes, 32 players were counted at the busiest point. 28 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 9.

What is the wipe schedule on [EU/SWE] Playstar - SOLO - LARGE MAP?

The wipe rhythm for [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 8 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [EU/SWE] Playstar - SOLO - LARGE MAP run?

A procedural map of size 5,000 from seed 3587689, generated by the game, is in use on [EU/SWE] Playstar - SOLO - LARGE MAP. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [EU/SWE] Playstar - SOLO - LARGE MAP?

No gather rate appears in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You will find Oxide running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU/SWE] Playstar - SOLO - LARGE MAP run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [EU/SWE] Playstar - SOLO - LARGE MAP. The protocol must match for you to join, and Steam updates it for you.

Does [EU/SWE] Playstar - SOLO - LARGE MAP run smoothly?

The last 48 hours saw an average of 56 server fps, with 47 as the lowest. The entity count reached 190,636: buildings, deployables and all other objects. Up to 5,299 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [EU/SWE] Playstar - SOLO - LARGE MAP online, and how reliable is it?

Right now, [EU/SWE] Playstar - SOLO - LARGE MAP is online. The uptime it reports suggests a restart roughly 20 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [EU/SWE] Playstar - SOLO - LARGE MAP located?

With its EU tag, [EU/SWE] Playstar - SOLO - LARGE MAP places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 192.121.44.42:28016 is where it lives.

Getting in

How do I join [EU/SWE] Playstar - SOLO - LARGE MAP?

Either enter client.connect 192.121.44.42:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide The plugin framework Oxide (uMod) runs on this server.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.