[EU/SWE] Playstar - SOLO - LARGE MAP
Online EU 192.121.44.42:28016 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:39 UTC13d ago | 34 | – | running | 5 |
| Thu 1 Oct, 18:45 UTC FW27d ago | 33 | halved by day 8 | 13.9 days | 5 |
| Thu 17 Sep, 16:55 UTC41d ago | 28 | halved by day 10 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU/SWE] Playstar - SOLO - LARGE MAP rank against other Rust servers?
[EU/SWE] Playstar - SOLO - LARGE MAP ranks #971 on seven-day player hours, #420 in Europe, and sits in the top 4% of all ranked servers.
How busy is [EU/SWE] Playstar - SOLO - LARGE MAP?
Of its 50 slots, [EU/SWE] Playstar - SOLO - LARGE MAP is using 3 right now. We counted an average of 10 players in the past week, with 24 at the busiest. Look at the last 48 hours and 21:00 UTC stands out: it averaged 12 players.
Lists and tags
What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?
These are the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU/SWE] Playstar - SOLO - LARGE MAP?
These Rust Population lists include [EU/SWE] Playstar - SOLO - LARGE MAP: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on [EU/SWE] Playstar - SOLO - LARGE MAP?
Averaged over recent wipes, 32 players were counted at the busiest point. 28 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 9.
What is the wipe schedule on [EU/SWE] Playstar - SOLO - LARGE MAP?
The wipe rhythm for [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 8 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does [EU/SWE] Playstar - SOLO - LARGE MAP run?
A procedural map of size 5,000 from seed 3587689, generated by the game, is in use on [EU/SWE] Playstar - SOLO - LARGE MAP. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU/SWE] Playstar - SOLO - LARGE MAP?
No gather rate appears in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You will find Oxide running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [EU/SWE] Playstar - SOLO - LARGE MAP run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [EU/SWE] Playstar - SOLO - LARGE MAP. The protocol must match for you to join, and Steam updates it for you.
Does [EU/SWE] Playstar - SOLO - LARGE MAP run smoothly?
The last 48 hours saw an average of 56 server fps, with 47 as the lowest. The entity count reached 190,636: buildings, deployables and all other objects. Up to 5,299 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [EU/SWE] Playstar - SOLO - LARGE MAP online, and how reliable is it?
Right now, [EU/SWE] Playstar - SOLO - LARGE MAP is online. The uptime it reports suggests a restart roughly 20 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is [EU/SWE] Playstar - SOLO - LARGE MAP located?
With its EU tag, [EU/SWE] Playstar - SOLO - LARGE MAP places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 192.121.44.42:28016 is where it lives.
Getting in
How do I join [EU/SWE] Playstar - SOLO - LARGE MAP?
Either enter client.connect 192.121.44.42:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.